Amazon Lumberyard Game Engine Used By Star Citizen, Squadron 42
Cloud Imperium Games previously indicated that they could be using the Crytek CryEngine for their games, Star Citizen and Squadron 42 but because the company has been having financial issues lately Cloud Imperium Games has now announced that they will be using Amazon Lumberyard Game Engine. This is a huge score for Amazon has these two games are some of the most ambitious being worked on as of writing this article.
For those of you who do not know Amazon Lumberyard Game Engine is a derivative of the CryEngine and Amazon has paid $50 Million in order to license and modify the gaming engine. How will Cloud Imperium Games benefit from this switch you ask? Well by using Amazon Lumberyard Game Engine they will be able to have features like deep integration with Amazon Web Services (AWS) online infrastructure and Twitch live streaming.
Star Citizen is an online space simulation game and it will be beneficial to make it on any gaming engine that can work with AWS. Although Amazon is giving away the engine for free but it will be getting customers to other solutions in the process, so it is not a complete loss. Star Citizen was announced in October 2012 and we have yet to see the game become a reality but the company claims that it has raised $130 million for space simulation games.
Roberts, Cloud Imperium Games’ CEO and creative director states:
“We’ve been working with Amazon for more than a year, as we have been looking for a technology leader to partner with for the long term future of Star Citizen and Squadron 42. Lumberyard provides groundbreaking technology features for online games, including deep back-end cloud integration on AWS and its social component with Twitch that enables us to easily and instantly connect to millions of global gamers. Because we share a common technical vision, it has been a very smooth and easy transition to Lumberyard. In fact, we are excited to announce that our upcoming 2.6 Alpha release for Star Citizen is running on Lumberyard and AWS.”
Amazon is happy to have the game release on Amazon Lumberyard Game Engine. Dan Winters, head of business development for Amazon Games said:
“Star Citizen and Squadron 42 are incredibly ambitious projects which are only possible with great engine technology paired with the transformative power of the cloud. We love how CIG’s bold vision has already inspired a massive community, and we’re thrilled to see what they create with Lumberyard, AWS, and the Twitch community. We’re excited that they’ve chosen Lumberyard and AWS to provide the performance and scalability they need to bring their games to a massive audience.”
What do you think about this new development and the two games now using Amazon Lumberyard Game Engine?