PlayStation 4 Pro Max Temperature, Only Hits 35C Under Load

If you own a PlayStation 4 then you know how hot it can get after just 2-3 hours of gaming. This can be an issue as increasing temperature can lead to console hardware failure. With the PlayStation 4 Pro things have changed significantly.
The PlayStation4 Pro max temperature is just 35C. This is due to the better, bigger fan, effecient power supply, 30% bigger GPU heatsink and not to mention the AMD Polaris architecture used in the 14nm GPU. Combine all this and what you get is the PlayStation4 Pro that runs cooler and is effecient as well.
Even the PS4 Slim runs at 35C. This would irritate people that own the PS4 now. But the slim version did come out a long time after the original version so no worries.
Original PlayStation4 Specs
- CPU: 8 Jaguar Cores at 1.6GHz
- GPU: AMD GCN, 18 CUs at 800MHz (equivalent to Radeon HD 7850)
- Memory: 8 GB GDDR5, 176 GB/s
PlayStation 4 Pro Specs
- CPU: 8 Jaguar Cores at 2.1GHz
- GPU: 4.20 TFLOPs Polaris GPU
- Memory: 8 GB GDDR5, 218 GB/s
While the PlayStation 4 Pro runs cooler and has much better specs, things are not so simple as they may seem. One of the drawbacks is that the console still has an older CPU in order to provide backwards compatibility to games that have already been released.
We have seen the 4K performance of the PS4 Pro and in some cases it is not all that great. The console is not powerful enought to run games in native 4K, that is for sure. Yes it does also enhance the game and give you better PSVR but some might not be willing to pay the price for the extra increase in graphics.
A console is supposed to be a plug and play solution to gaming and I am not sure that the PlayStation 4 Pro is for everyone, especially if you already own the original and do not have a 4K screen.
According to Digital Foundry:
“Sony emphasizes that games running on PS4 Pro must have frame-rates that are better than or equal to the game running on the standard PS4 console. However, that’s not the case with Skyrim, where the increase in resolution can lead to a visible drop in performance in scenes where the GPU is pushed more heavily,”
“For example, scenes that feature use of alpha-heavy effects cause frame-rates to deviate from the desired 30fps target. In like-for-like situations, the PS4 Pro game sees a 2-3fps deficit, resulting in more noticeable stutter compared to the title running on the standard PS4 console. “The base PS4 performance isn’t impacted to the same degree, with only a few 1-3fps drops cropping up on occasion across a general run of play.”
What are your views regarding the PlayStation 4 Pro?