Nvidia Employed Virtual Reality And Iray For New HQ Design
In order to shake things up when it came to corporate headquarters construction, Nvidia decided to kick it up a notch with the design of its new HQ in Santa Clara, California. The Corporate headquarters is built for almost 2,500 employees and Nvidia decided to take a new approach to their design with the use of Virtual Reality.
The building is scheduled to open in late 2017 after construction process of around $380 million. Nvidia’s GPUs and its interactive rendering software, Iray are some of the best tools in the market right now. So the company decided to use them in conjunction with virtual reality headsets like HTC’s Vive.
The project design was handed to a firm called Gensler. According to them, last year this designing process wouldn’t have been possible due to lack of technology. Now with VR headsets and Iray 3D rendering using Nvidia’s GPUs, the design is only limited by the creator’s imagination and of course the budget.
“I was pretty much like a kid in the candy store when they first gave me access to a cluster of processors running Iray, I stayed up until three in the morning” said Gensler visualization artist Scott DeWoody
The use of Iray allows designers to control all aspects of the virtual design, down to the surface and colors in the building. A key to the new Nvidia headquarters design is light. In keeping with Nvidia’s focus on light and visualization, the building design includes triangle-shaped skylights scattered across the roof. The skylights are not just randomly placed either. They are strategically positioned to take advantage of natural light.
During the design process, more than a 100 GPUs were used to track beams of light that entered the building from every direction. Processing this data through simulation, designers would observe the effect of light in all the places of the headquarters and then alter design according to the needs.
When Nvidia’s new headquarters opens next year, many of the walls will be movable for reconfiguration based on needs.
Openly admits his dislike of all things Apple and is a complete Android fanboy. Whenever he looks at something touch enabled or VR, be prepared for a massive geek out. Loves spending his free time experimenting with various Android ROMs.