3DMark Announces New Version of Timespy Benchmark With Raytracing Support
With the launch of Nvidia’s new GeForce RTX generation of graphics cards, real-time raytracing has been made possible in games for the first time ever. As the new cards are powered with dedicated ray-tracing cores, regular benchmarks don’t have the means to measure raytracing performance, but 3DMark is already working on raytracing support in at least one of its existing benchmarks, with more possibly following.
The company behind 3DMark, UL Benchmarks, has confirmed that it’s working on two new ray-tracing benchmarks, although they will be integrated into the already existing TimeSpy benchmark. A representative confirmed this to Techspot.
Reportedly, the new version of the benchmark would be released around the same time of the Redstone 5 update for Windows 10 – also known as the October / Fall 2018 update for the operating system. That puts a release roughly at the end of September or early October.