Capcom Helped Increase Internal Memory Of The Nintendo Switch
Nintendo looked for feedback from developers when they first started testing the Nintendo Switch. The early version of the Switch didn’t have as much storage as the final version that we now have in retail stores. According to a report from GamesIndustry Japan (later rewritten in English by NintendoEverything), Capcom heavily pushed for more internal memory for the Switch. Capcom’s Masaru Ijuin explained during the Game Creators’ Conference they needed more internal memory to optimize the RE Engine.
The RE Engine powers Resident Evil 7, which means Capcom at least looked at the idea of Resident Evil 7 on the Switch. It’s not a confirmation they’re testing or porting the game over, but it gives hope that advanced games can make their way to the Nintendo Switch.
Capcom wanted more internal memory for the RE Engine
When Nintendo was developing the Switch, they went to developers to seek feedback. Capcom brought up RAM in the process. They told Nintendo the original amount of RAM wasn’t enough for running the RE Engine. The Switch now offers 4GB of RAM, which is sufficient to optimize the RE Engine and run games both docked and undocked.
The hybrid nature of the Switch is a huge selling point for many customers. Gamers can play Zelda, Mario Kart, and other titles whether the consoles docked to the TV or undocked. While the hybrid function is a win for customers, it presents a significant hurdle for developers. Capcom giving feedback for the RE Engine shows a commitment to the Switch whether or not they bring Resident Evil 7 to the Switch.
Tell us in the comments below what you think about the internal memory of the Switch being increased thanks to a recommendation from Capcom. Also, would you think to see Resident Evil on the Nintendo Switch?