8 TFLOPs Needed For Native 4K Consoles; Mark Cerny Estimates, Scorpio Not Good Enough?
Native 4K consoles seem to be all that people are talking about as of right now and with the PS4 Pro Launch coming up it seems that the anticipation is more than ever. Mark Cerny, the lead architect behind the PS4 and the PS4 Pro claims that a minimum of 8 TFLOPs is needed for native 4K consoles.
The PS4 Pro also has the checkerboard rendering feature which will enable the console to render games at 4K with 2x 1080p pixel count. Mark Cerny has confirmed that most games that will be running on the new console will not be at native 4K but the result will be pretty close. Will you be able to tell the difference? For most people no but for the trained eye, yes.
On the Microsoft side of the native 4K consoles war, the company is still claiming that their upcoming Project Scorpio will be able to run games at native 4K with just 6 TFLOPs. Mark Cerny’s personal estimate is that native 4K consoles will need at least 8 TFLOPs.
Although this is a personal estimate, it is an interesting one. Even thought the Project Scorpio claims to be a native 4K console, Microsoft has been very clear in stating that not all games will be native 4K and it will be up to the developers to decide how they use the power of the Project Scorpio.
So there is not a lot of clarification about these native 4K consoles and what they will have to offer in the end. What we know now is that developers will have a huge role to play here in deciding whether or not it would be worth it to make games with Native 4K console support.
It is possible that buying these native 4K consoles would not be worth it because of the lack of games available that support the native 4K feature.
Although 8 TFLOPs might be possible to stuff into a console and all but that would definitely increase the price, one thing that is a major selling point for consoles. Plus you will have to factor in the price of a 4K screen.
I believe that this would not be something for everyone. You could get better performance out of a PC and that way you would not be FPS capped or held back in any way.
While I appreciate the estimate that has been provided and I do believe that there is a market for something that would have 8 TFLOPs of computing power on board, this is a niche we are talking about. Companies would have to tread into deep waters and see whether it would be worth making such an incredibly expensive piece of hardware in the first place.
What do you think about Native 4K consoles and would you buy one?