Valve Funding VR Projects; Exclusivity Bad For Customers and Devs
Valve is supporting VR Developers by funding VR projects through prepaid Steam profits. Why you ask? The answer is simple this is a developing market and developers face high risk because they are developing new games, for new tech on a new platform. So you would be hesitant if you were in the developer’s shoes as well. Valve funding VR projects means less risk for the developers and more VR games.
Valve also believes that exclusive games is not the way forward and that it is neither a good thing for developers or for the customers. They have not imposed any restriction regarding which platform developers should release their VR projects.
Valve funding VR projects through prepaid steam profits means that developers return the money as time goes by. When they get profits for their project.
Provided that they finish in the first place. This will encourage more people to develop games for VR which is relatively new and people are still hesitant about entering into the VR side of things.
It is normal human behavior to be cautious about entering untested waters and that is what is happening here. Valve is enabling VR developers to come forward and dividing the risk so that the barriers and fear of this new realm decreases and more people test the waters. So to speak.
Customers will also benefit from this as there are no exclusives at all. People can enjoy the games when they are released according to what the developer decided was best for the game and not some game publisher or big shot monopoly creator. Valve is right in making this decision and I do think both developers and customers will benefit from this.