AMD Developing Three New Gaming SOCs; One for PlayStation Neo, Others for…
At AMD’s quarterly earnings call conference, company CEO Lisa Su revealed that they have three game-centric semi-custom system-on-chip (SOC) design wins that will bring in an estimated $1.5 billion in revenue over the next three or four years. Su said they “do expect to start ramping in that new business in the second half of the year,” with all of those SOCs launching by 2017.
AMD expects the new semi-custom shipments and revenue to grow on an annual basis, with business reaching a steady state over the “next few years.”
Now, let’s talk about the platforms which could be powered by these new game-related processors. First things first, if recent leaks are to be believed, at least one of the three AMD SOCs will be nabbed by Sony for their new PlayStation Neo console, which could launch as soon as October of this year.
Reports suggest that PS4K Neo could use AMD’s upcoming Polaris technology. The next gen Polaris GPU features 36 compute units, as well as an overall increase of 2.3x in FLOPs over the older Tonger architecture. But who’s purchasing the other two gaming SOCs?
Well, currently we don’t know, and Su isn’t ready to spill the beans, as well:
I don’t believe that we’ve gone through any details on what those wins are. So I would prefer to let that come out as our costumers are ready to launch.
With Nintendo expected to announce its powerful NX console later this year, and given the company only opted for AMD GPU in its Wii U console, the other two distinct SOCs could land on the Nintendo NX’s primary console base and its portable, “separate-use” controller.
Rumor also has it that AMD could contribute to an “Xbox One Slim” model, but we’re not sure whether Xbox One hardware upgrade would occur anytime soon.
AMD Polaris GPUs are expected to make their debut at Computex 2016, and should roll out sometime in the “second half” of 2016.