Slingshot Extreme Benchmark for iOS and Android Released by Futuremark
If you happen to be involved in benchmarking new smartphones you would probably know about Futuremark’s Slingshot. This year, they have released a new upgraded version of the benchmarking tool named Slingshot Extreme.
The new version of the program comes packing hardware accelerated OpenGL ES 3.1 API and Metal API for Android and Apple respectively.
This is a major upgradation over the last version as well as the 2013 build named Ice Storm which came with 720p tests and used OpenGL ES 2.0 as well as the last release that tested 1920x1080p and used OpenGL ES 3.0.
Sling Shot Extreme is a more demanding test for the latest high-end smartphones and tablets. On compatible iPhones and iPads, Sling Shot Extreme uses Metal, a low overhead graphics API created by Apple. You can compare Sling Shot Extreme scores across platforms.
Slingshot Extreme is being recommended now for the latest smartphones coming out of Apple and Android platform while Futuremark also adds that the previous build, Slingshot, can also be used. However, Ice Storm should only be used for older and lighter models.
Transform feedback, uniform buffers, multiple rendered targets, volumetric lightings, instanced rendering as well as post process effects are some of the features that the Slingshot Extreme packs alongside being able to use 2560x1440p with the latest API.
Moving on, their API Overhead test has also been updated to give a better interface. This app is used to keep tabs on the app programming interface overheads that are limiting performance.