Dark Souls 3 on Xbox One Runs at Native 900p; Dips Below 30 FPS With Minor Stutters
According to the latest FPS and resolution tests, the Xbox One version of Dark Souls 3 runs at a native 900p which is less stellar when compared to PS4 version of the game that runs at native 1080p.
Other than the resolution, it has also been revealed that the Xbox One version of the game does not even maintain solid 30 frames per second and gets regular dips below it coupled with minor stuttering.
As noted by SegmentNext.com; this might put off some who are conscious about the slightest of details, but for the audience at large, the differences will not matter much. You can check out the frame-rate test in the footage below:
In related Dark Souls 3 news, when it comes to PC version of the game, the max and low settings of the game almost look identical with minimal differences in resources such as water and shadows.
However, since we are taking the beta build of the game into consideration, the results are subject to change in the final version of the game. To find out more, head over to the post!
Built on the same engine that was used to develop Bloodborne, Dark Souls 3 is scheduled to release for PC, Playstation 4, and Xbox One on Apr. 12, 2016.
Arslan is one of Techfrag's regular news writers. When not digging out news stories, he is found buried nose deep in fantasy novels, wasted listening to dubstep, or raging against Xbox Live kids. Need I say more?