Need for Speed PC Version Ultra Present and Low Present Look Almost Identical
Need for Speed PC version is now available and surprisingly the difference between Ultra Present and Low Present is minimum.
When it comes to differences between the two presents in Need for Speed PC version; “some shadows are missing on Low, the absence of Ambient Occlusion is noticeable, and some environmental objects are less detailed.”
Since the PC version of the game only offers two anti-aliasing options i.e. FXAA and TAA, both of which blur the image, the screenshots in the galleries attached below are without any AA and at 2560 x 1440:
Present Ultra Screenshots:
Present Low Screenshots:
One important thing that you need to note here is that Need for Speed PC version needs to be restarted in order to load the changed textures which is why it is tough to find the exact same spot for side-by-side comparison.
Lastly, to view the differences between Low textures and Ultra textures, you can view the images in the gallery below – Ultra textures on the right-hand-side image:
What is your take on this? Make sure to let us know in the comments section below!
Arslan is one of Techfrag's regular news writers. When not digging out news stories, he is found buried nose deep in fantasy novels, wasted listening to dubstep, or raging against Xbox Live kids. Need I say more?