Gears of War Ultimate Edition Gets Multi GPU Support, Ultra-wide Resolutions
Ever since it was launched on PC, Gears of War Ultimate Edition has been surrounded by numerous issues, with most of them related to graphics cards. It had difficulties running on AMD Radeon powered PCs, and it also didn’t sit well with G-sync on Nvidia cards. Moreover, discrete GPUs on laptops ran into issues when running the game.
That being said, developer The Coalition has been pumping out new updates to slowly fix issues with both AMD’s and Nvidia’s cards. Not only that but they also revealed earlier this month that they were working on mutiple GPU support for the title, as well as looking on the possibility to raise framerate beyond defaults of 30 to 60 FPS.
Making good on that promise, The Coalition has now released a new patch for the PC version of Gears of War Ultimate Edition that brings UltraWide resolutions and multi-GPU support. Some of the highlights that users can look forwards to in this patch include:
- Ultra-wide resolutions (2560×1080 and 3440×1440) added to the game. In performance testing.
- Reduce hitches during level transitions. In stability testing.
- Reduce audio stutter on older CPU’s (3rd gen Intel). Some improvement, still working on it.
- Reduce hitches in general. Some improvement, still working on it.
- Investigate adjusting strict NAT matchmaking rules.
- Investigate adding FPS counter.
- Multi GPU support. In development.
- Improve texture quality for cards with 1GB VRAM.
The new patch is expected to be rolled out in the coming weeks. Gears of War Ultimate Edition is available on PC via Windows 10 and Xbox One.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.