Intel Vulkan 1.0 Support Added for Windows Games with New Graphics Drivers
So far, Windows based games are usually developed with DirectX tools but now, Vulkan 1.0 API support has also been added by Intel through a new graphics driver update.
The new “Intel® Vulkan BETA 188.8.131.5204 Graphics Driver for Windows® 7/8.1/10 [15.40]” was added a couple of days ago, here’s the summary of the drivers:
This driver fixes some hangs, graphics corruption and functional issues that were seen across a number of games and applications. A list of the issues addressed is included below. This driver also adds new Beta support for the Vulkan 1.0 API for 6th Generation Intel Core and related processors.
The Vulkan API provides the game developers with an alternative to the DirectX 12 programming tools on competitive terms.
In a bid to replace OpenGL, Vulkan 1.0 was introduced by Khronos Group last month to push up graphics for mobiles, PCs, VR HMDs and more. Here’s what the driver patch notes say about the support feature:
Beta support for Vulkan 1.0 API on 6th Generation Intel Core and related processors. The support is based on a published Khronos Specification and is expected to pass the Khronos Conformance Process. Current conformance status can be found at www.khronos.org/conformance.
By introducing support, Intel is going to be able to allow the developers to access new features like Iris Pro and latest hardware features like multi-core CPUs and much more powerful GPUs than before.
This will also bring Intel on a closer footing to AMD who introduced Vulkan 1.0 support sometime ago.