Gears of War: Ultimate Edition; Disabling Nvidia HBAO+ Will Resolve The Visual Corruption Issue
Exclusively released on the Windows 10 Store, Gears of War: Ultimate Edition marked Microsoft’s re-entry into the PC world. Unfortunately though, it seems like the Ultimate Edition is ultimately broken, and is completely unplayable on AMD hardware.
Forbes’s Jason Evangelho called the title as “one of the most disastrous PC game launches in years,” and even advised Radeon users to hold onto their dollars until the major issues are addressed by the developers.
As for what’s causing the issues, a report from WCCFtech finds Nvidia’s HBAO+ GameWorks as the possible culprit behind the visual corruption in Gears of War: Ultimate Edition. The report notes that there isn’t even any mention of HBAO+ inside graphics settings menu of the game; the only option you’ll see is the “Ambient Occlusion” which can be turned on or off.
There is no explanation as for why Microsoft decided to label Nvidia’s proprietary HBAO+ GameWorks feature under a generic name. Moreover, this visual effect that exhibits game-breaking behavior on competing hardware, is enabled by default if the Ultra preset is selected.
Turning off ambient occlusion in the settings should fix the horrible artifacting issue. Yes, it’s simple as that. While testing the AMD’s Radeon R9 Nano and R9 380 graphics cards, the visual corruption in Ultimate Edition was completely resolved when HBAO+ under the guise of “Ambient Occlusion” was disabled.
Never the less, Microsoft has disappointed the PC gaming community with what was supposed to be it’s debut of Xbox One ported games, along with Quantum Break.
The Universal Windows Platform is currently under fire for being a closed system. Even CEO of Epic Games, the original developers of Gears of War, criticized the UWP initiative, saying it is “the first apparent step towards locking down the consumer PC ecosystem and monopolizing app distribution and commerce.”
Despite all the criticism, it seems unlikely that the things are going to change as Redmond would never like to lose control of the platform.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.