Rise of the Tomb Raider Could Receive DirectX 12 Patch Sooner Than Expected
Rise of the Tomb Raider is pretty popular on PC, where the game tripled the sales of its Xbox version in its first month of availability. Now, it seems that DirectX 12 might be coming to the game sooner than we thought.
The hint comes directly from Microsoft, who showcased Rise of the Tomb Raider running in DX12 at its recently concluded Xbox Showcase Media event. In a post on official Xbox website, MS confirmed the latest DirectX 12 enhancements for Rise of the Tomb Raider, King of Wushu, and Ashes of the Singularity on Origin PCs, iBUYPOWER Revolt 2, and Maingear PCs.
“Ashes of the Singularity is taking advantage the DirectX 12 multi-adapter technology, allowing PCs to use multiple GPUs, even from different manufacturers,” Microsoft said. “Rise of the Tomb Raider was playable for the first time at the Xbox Spring Showcase running DirectX 12.”
Microsoft is expected to unveil the DX12 patch for Rise of the Tomb Raider very soon, most likely at Game Developers Conference (GDC) 2016, which kickstarts on March 14. Though neither Nixxes nor Crystal Dynamics have stated anything yet about DirectX12 support for the game.