Rise of the Tomb Raider on Windows Store: No SLI/CrossFire, Pseudo-Fullscreen, Always-on Vsync
With the launch of the Universal Windows Platform (UWP), Microsoft has changed its strategy around Windows Store. The software giant is now looking to take its fair share of digital downloads pie as it starts selling contemporary AAA games, such as Rise of the Tomb Raider, through Windows Store, with plans to offer other games such as Quantum Break, Gears of Wars Ultimate Edition and Fable Legends as Store exclusives.
Apparently, the move from Redmond seems to benefit PC gamers, who’ll be able to gain access to games that they would not be able to play at all on the platform. Unfortunately though, UWP has its own limitations.
There are some serious pitfalls of buying Rise of the Tomb Raider or any other AAA game through Microsoft Store, as found out by some users on Reddit.They have highlighted some major differences between Universal Platform versions of games and regular desktop versions of said games. These include:
– Games purchased through Windows Store can’t run in exclusive fullscreen mode, instead they run in borderless windowed mode or pseudo-fullscreen;
– Vsync is always on and can’t be turned off, which may lead to input lag and a drop in performance;
– Nvidia SLI and AMD Crossfire are not supported, which means you won’t be able to combine two or more graphics cards;
– Windows Store games include no support for modding;
– Game overlays are not supported;
– Windows Store versions of games are only compatible with Windows 10, so you’ll never be able to play them on older Windows versions.
Comparing UWP to established platforms like Steam or PC games may seem a bit unfair in general considering Microsoft’s platform is currently in its budding stage. The situation may change in the future, but for now, you shoud better take these limitations into account before you make a buying decision.