Rise of the Tomb Raider: DirectX 12 Option Found In The Game’s Launcher
One of the frequently asked questions about Rise of the Tomb Raider, even before its release, was whether the PC version of the game would support DirectX 12 or not. Well, we might finally be in a position to answer that, thanks to a Reddit user ‘-Olek’ who has been playing around with the Rise of the Tomb Raider files on the latest Steam version.
The user has found signs of DirectX 12 options in the game files, though none of these options appear to be fully functional right now. A later patch will most probably enable support for the newest API, or at least the game was originally intended to make use of it.
There is possibility that the title may already be using the DirectX 12 API on the Xbox One, with DirectX 11 allowing support for more mature drivers and the ability to run the game on older hardware and OSes.
DirectX 12 will bring various new options to the game which would give it performance benefits on the PC platform, like making use of asynchronous shaders and utilizing the CPU efficiency provided by the new API.
Rumor also has it that Nixxes will add support for NVIDIA’s VXAO and TXAA anti-aliasing option, though responsible studios have neither confirmed nor denied the report yet.