AMD Discusses What Polaris will Do for the Future of VR
At the VRLA Winter Expo AMD had a good long presentation where they discussed a variety of things ranging from the future of VR, Polaris architecture, Radeon R9 Fury X2 and even Sonic the Hedgehog. However, the most important part was how the company plans to tackle the challenges for VR with the new architecture.
Roy Taylor, Corporate Vice President of Alliances for AMD, headed the talk at VRLA Winter Expo alongside some of the other representatives of AMD. They discussed how the new architecture will be of great help achieving the demands of VR.
For instance, a bare minimum needed for a good VR experience is 90 FPS at 2K resolution. This has decreased the maximum number of potential buyers to below eight million (based on how many PCs in the world can actually touch those stats). However, AMD hopes that with the 14nm FinFET process the Polaris GPU they will be adding a lot more to that number.
In words of Taylor, the architecture is going to allow them to make “GPUs to run minimum spec of VR, at lower cost, consuming less power, and running faster.”
We are adding the entire video of AMD’s keynotes at the VRLA Winter Expo below so that you can listen to everything they had to say. Check it out below:
We are all pretty excited, not only about thee Polaris GPU architecture but also what VR has in store for us in the coming years. However, as Taylor says in the video above, a “killer app” is needed for the VR to actually be the thing that will make these headsets a must have – like Sonic the Hedgehog did for Sega.