Microsoft, AMD Gear Up to Discuss Power of DirectX 12 at GDC 2016
March 14 to 18 this year will see the Game Developers Conference 2016 in San Francisco. At the event, Microsoft is going to accompany AMD in a discussion where they will be talking about the power of DirectX 12 alongside different aspects that developers need to be updated upon like porting games and so on.
Microsoft boasts that this is going to be the future of gaming and that includes 4K as well. The demo that they are planning alongside AMD is going to give you example of that alongside how to pot games from previous iterations to the new one:
DirectX12 can unlock incredible performance in your games and help you build your content pipelines for the future of gaming (including 4K), which we will demonstrate using real-world examples. We will cover the key concepts to get your existing DirectX Game ported to DirectX 12 and looking great and up and running as quickly as possible.
As we speak, a number of game developers are working on titles that would be making use of the technology but since it is a rather new tech, people are going to need the help of the likes of AMD and Microsoft.
The event in question will attend to at least some of the aspects of the transitioning from the older versions to DirectX 12 and will be headed by Microsoft’s Principal Development Lead, Max McMullen.
So far, Microsoft has not detailed the timing of the GDC 2016 event in question but rest assured, we will let you know as soon as they share.