AMD’s Graphics Boss Talks about Polaris 11 and Polaris 10 – The Most Power Efficient GPUs To Date
In a recent interview with VentureBeat, Raja Koduri, SVP & Chief Architect, Radeon Technologies Group (RTG) at AMD unveiled two next-gen 14nm Radeon GPUs based on the company’s recently announced Polaris GPU architecture. Originally showcased to journalists at CES 2016, the new graphics cards, dubbed Polaris 11 and Polaris 10, will power high-end desktops as well as help enable performance-levels in notebooks and low-end gaming PCs.
The small Polaris GPU is estimated to be around 123mm² large and will bring console-caliber gaming performance to the thin and light notebooks for the very first time. The other GPU is high-end “enthusiast” version, which is described as a successor to the Radeon R9 Fury X.
Speaking with VentureBeat, Koduri emphasized that both Polaris 11 and Polaris 10 are “extremely power efficient,” and are designed to deliver “our most revolutionary jump in performance so far.”
Moreover, the RTG boss also shed light on the new new multimedia cores and the new display engine in Polaris, which should enable gamers to record and stream 4K gameplay at 60 FPS without seeing any performance degradation.
During the chat, Koduri said:
We have two versions of these FinFET GPUs. Both are extremely power efficient. This is Polaris 10 and that’s Polaris 11. In terms of what we’ve done at the high level, it’s our most revolutionary jump in performance so far. We’ve redesigned many blocks in our cores. We’ve redesigned the main processor, a new geometry processor, a completely new fourth-generation Graphics Core Next with a very high increase in performance. We have new multimedia cores, a new display engine.
In summary, it’s fourth generation Graphics Core Next. HDMI 2.0. It supports all the new 4K displays and TVs coming out with just plug and play. It supports display core 4.3, the latest specification. It’s very exciting 4K support. We can do HAVC encode and decode at 4K on this chip. It’ll be great for game streaming at high resolution, which gamers absolutely love. It takes no cycles away from games. You can record gameplay and still have an awesome frame rate. It’ll be available in mid-2016.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.