Fallout 4: Xbox One’s HDD is to Blame for Stuttering Issue on the Console
Fallout 4 came out just a couple of days ago, but that is enough time for desperate users to compare the game on different platforms and sniff out some early bugs. EuroGamer’s Digital Foundry did exactly the same as they analyzed the performance of each version and revealed some noticable frame rate drops on consoles.
While Fallout 4 does hold 30fps as a general rule, the report notes that both PS4 and Xbox One drop to 20fps when moving between major city areas. That seems to be happening due to assets being decompressed on the fly for the next location. Nevertheless, frame rates are restored to 30fps relatively quickly on arriving at the next spot.
With that said, Xbox One however appears to be suffering of a stuttering issue that could halt the game experience for up to a second during play. Matching runs to the gates of Diamond City shows Xbox One dropped to 0fps while the PS4 hit just 28fps.
Digital Foundry claims it tested runs across multiple consoles and the results are always the same with Microsoft’s consoles suffering of sizable stutters compared to PS4.
According to the publication, Xbox One’s HDD is the root cause of these stutters. Even with an installation size of 28GB, assets struggle to pull data from the drive quickly enough. The hitches are more noticable just before cut-scenes, or when switching to a new gun via the D-pad.
Until a title update is rolled out, the only fix to this issue is to replace the internal HDD with an SSD then copy the game data to that drive and use it instead of the internal HDD. Obviously, it won’t be cheap but it does eliminate Xbox One’s hiccups entirely.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.