Black Ops III Suffers from Stuttering Problems Even on a System with 12 GB RAM and GTX 980 Ti
A year that is already full of problematic reports for PC gamers, seems to have another big-budget title on the list. According to a recent report, Activision’s Call of Duty: Black Ops III is optimized so bad that it suffers from serious stuttering and stability problems on a perfectly capable PC.
The report comes from folks over at TechPowerUp, who claim that they used a display resolution of 2560 x 1600, Haswell Core i7 processor, 12GB of RAM and a GTX 980 Ti to run the game. While playing, they realized that the PC was running out of memory. Looking at the task bar, they found that the game was maxing out memory usage within our 12 GB, excluding the 2GB being used by the OS and secondary tasks.
The stutter however disappeared when swapped in a GTX Titan X graphics card, which has 12 GB of VRAM. The Titan X apparently reduced the game’s usage of RAM by raising the memory load from maxed out 6 GB on the GTX 980 Ti, to 8.4 GB on the video memory. In addition, the use of system memory fell to 8.3 GB.
Remember that the official minimum requirements of Black Ops III were not nearly as demanding, as they call for just 6GB of RAM and either a GeForce GTX 470 or AMD Radeon HD 6970 graphics card, both with 1GB of video memory.
Steam Forums are now flooded with negative reviews from affected players, and developer Treyarch has acknowledged the issues, specifically citing machines with Core i5 processors, which are causing low FPS (frames per second).
The company said it’s working on a solution to the issue. Meanwhile, Treyarch suggests enabling Vsync and setting the frames per second cap just below the monitor’s refresh rate.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.