Oculus Rift on Xbox One is Not Coming Anytime Soon
The virtual reality headset maker Oculus has admitted to “conversations” regarding official Xbox One support; however, you shouldn’t expect it anytime soon.
Oculus has been working closely with Microsoft to include Xbox One support with their retail version of Oculus Rift. The plan is to bring an Xbox One controller, streaming support for Xbox One games, and official support for Minecraft to Oculus Rift next year.
Now, Nate Mitchell, the Vice President of Product at Oculus has talked about the chances of seeing the Oculus Rift becoming a peripheral for the Xbox One. “It has been a conversation, but I can say we’re not so close,” Mitchell told Polygon.
“What we were finding is that it’s hard enough to deliver a great experience reliably on Windows, never mind adding OS X and Linux to that, which are different beasts entirely,” explained Mitchell.
“Because of that, we’ve been laser focused on getting Windows in awesome shape. No one is really thinking right now about bringing the Rift to a console, especially when the spec is so different from what we’re targeting right now.”
He further added that the hardware of Xbox One is, no doubt, configured to deliver a great VR experience on the console; but they’re “not really focused on it right now. It really depends on the content you want to put there.”
Of course, Microsoft is expected to release the developer version of HoloLens – its own Xbox-compatible VR headset – by 2016. Sony is also set to join the party with Project Morpheus for PlayStation 4, also due next year.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.