Street Fighter V PC Requirements Suggest 6GB of Minimum Memory
There’s no doubt that Street Fighter V looks impressive. Capcom has designed their upcoming fighting video game to be not only aesthetically appealing, but it’s also a graphical treat. Especially the character artwork for SFV is just fabulous.
Some recent screenshots show how much the developer has focused on the details of each envirnment and character in the game. Along with that, the visual effects related to each strike, blow and throw are no less than breathtaking and compliment the looks of an impressive fighter.
With that said, Capcom has now provided both the minimum and recommended specs to run the visually demanding Street Fighter V on PC. As the Japanese company noted, the minimum specs are what is required for SFV to even run on your PC while the recommended specs (in bold) are necessary to achieve an optimal SFV experience.
Street Fighter V PC Spec Recommendations
- Recommended: Windows 7 64-bit
- Minimum: Intel Core i3-4160 @ 3.60GHz
- Recommended: Intel Core i5-4690K @3.50GHz
- Minimum: 6 GB DDR3
- Recommended: 8 GB DDR3
- Minimum: Nvidia GTX 480 (or higher)
- Nvidia GTX 570 (or higher)
- Nvidia GTX 670 (or higher)
- Recommended: GTX 960
- Broadband Connection Required
- Minimum: DirectX 11
- Recommended: DirectX 11
- Minimum: DirectX compatible soundcard or onboard chipset
What I’d like to point out here is that 6GB of memory as a minimum requirement seems a little too high for a fighting game. For example, Dragon Age: Inquisition, which is a far more complex game by comparison, only asks for 4GB as a minimum requirement. That makes us think that devs might not have quite optimised the game as we had expected them to.
Also, there are no AMD specific requirements mentioned. But given the game requires the GTX 960 as recommended GPU, the Radeon R9 380 should work just fine.
Street Fighter V is set for a 2016 release. Capcom revealed that the game will also support Steamworks, as well as cross-play between the PC and the PS4 version.
Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.