A Report Suggests iPhone 6 Outperforms Galaxy S6 In Graphics, But Does It Really?
AppleInsider is reporting that the latest “benchmarks” reveal that dual-core iPhone 6 gives significantly better graphics performance than the quad-core Samsung Galaxy S6.
Samsung has undoubtedly released the best smartphone it has ever created in the form of Galaxy S6. It has a great design and packs powerful processor which is on par with Snapdragon 810. The camera is great and the phone features quad-HD with a whooping 577 pixels-per-inch display. The phone is one of the best Android smartphones currently found in the market.
However according to AppleInsider, the overkill of pixel density is what seems to be dragging down the graphics performance of Galaxy S6. The folks at AppleInsider looked at benchmarks at Gfxbench, compared the Samsung’s latest flagship with Apple’s iPhone 6 and iPhone 6 Plus and concluded that Apple’s latest smartphones, despite having half number of cores than Galaxy S6 and decent pixel density, give better graphics performance.
Here is the chart showing the comparison:
AppleInsider believes that “bad engineering choices” adopted by Samsung have caused the hit in performance. More pixels require more processing so a lot of resources are wasted in rendering display. iPhone 6, because of having decent display, is providing good graphics performance on-screen in games. iPhone 6 Plus also gives slightly lower performance than iPhone 6 because it has a huge display to support.
“Samsung has pushed screen technology ahead of its own processor capabilities, resulting in extremely poor performance in high definition,” noted AppleInsider.
However, I believe they are being a bit harsh on Samsung. They are giving the reader the impression that Galaxy S6 is a complete fail and Samsung knows nothing about how to manufacture a phone, with sentences like
“Samsung has pushed screen technology ahead of its own processor capabilities, resulting in extremely poor performance in high definition,”
“the chips Samsung is choosing to use could theoretically match Apple’s latest iPhones if they were not also driving tons of additional pixels that contribute little to no benefit to users. Think of it as a reasonably powerful engine installed into a monster truck with massive wheels it can barely turn.”
I wouldn’t call those results “extremely poor.”
If you look closely at the benchmarks (Galaxy S6, iPhone 6, iPhone 6 Plus) posted at the same website AppleInsider has used, you may notice that Galaxy S6 performs better than iPhone 6 off-screen and also in some other cases such as render quality.
As pointed out by a user in comments section of the blog: “Contrary to the article’s headline and content, the Galaxy S6 is more powerful in offscreen rendering at the same resolution (1478 vs 1189 and 2636 vs 2391). This article concentrates on the on-screen performance, but that isn’t necessarily going to be relevant in the real world.”
The report published by AppleInsider has mentioned that Android phones are just concentrating on providing powerful processor and eye-catching specs on paper which mislead people into believing that they are actually good in performance by just looking at the specs-sheet. The author of this report has done exactly the same thing by looking at half the picture those benchmarks reveal.
I don’t disagree with author’s point that Apple has an advantage of optimizing its software according to its hardware. I also believe that iPhone 6 provides awesome experience and great performance. But I wouldn’t say that Samsung has failed with Galaxy S6.
Galaxy S6 is still a great phone and is in the same ballpark as iPhone 6 and iPhone 6 Plus.