Sony’s Project Morpheus VR Headset Will Be Released in Early 2016 for PS4
In the last console generation, the battle was hard fought between PlayStation 3 and Xbox 360. Both Sony and Microsoft released their own set of peripherals to enhance their machine’s appeal. However, neither the Kinect nor PlayStation Move managed to make an impact in the market.
Thankfully, PlayStation Move wasn’t anywhere near the PlayStation 4, which managed to become the highest selling PlayStation system of all time. The latest sales numbers revealed earlier, showed a whopping 20.2 million units sold so far.
Ditching crappy peripherals, not too long ago Sony announced Project Morpheus — a VR headset for the PlayStation 4 and with its help, Sony believes it can change the way we play games. The device was without a release window but I am happy to report that Morpheus will be released in early 2016 for PlayStation 4.
The news was announced by Sony very own Shuhei Yoshida during GDC 2015 via PlayStation Blog.
Hello from GDC 2015! About a year ago, we unveiled a prototype for Project Morpheu, the virtual reality system for PS4. Since then, we’ve been hard at work making the system even better. I’m pleased to return to GDC with an update on our progress, bringing us one step closer to its consumer release. We believe VR will shape the future of games, and I can’t wait for you to try Project Morpheus when it launches in the first half of 2016.
Sony’s aim with this new VR headset is to offer gamers with an immersive experience. Make them feel as they have stepped inside a digital world. Since the announcement of the first prototype, Sony has made a number of changes to the new prototype, that’ll hopefully end up in the final build.
The first major change is the new OLED 5.7″ screen with full 1080p display. “This new screen expands the field of view and enables low persistence, removing motion blur,” Yoshida said in the blog post.
Next up is the new 120hz refrate rate, meaning that Morpheus games will be rendered in 120 frames per second. The latency is now reduced to less than 18ms. Sony has also added three LEDs that’ll help improve positional tracking in Morpheous.
Design for the new prototype is more user friendly that’ll be easy to take off and put on. More details about that are available at the link given above.
Sony is yet to confirm a price point for Morpheus but we will be given more information close to its release. Price will be a huge factor that could potentially determine the faith of Project Morpheus.