Microsoft Unveils HoloLens, A Potential Game Changer In VR
So we see a trend of the world moving from reality into virtual reality as Facebook bought Oculus Rift and Google plunged with Magic Leap. Another company is jumping onto the bandwagon – Microsoft.
Microsoft has unveiled its holographic wearable, HoloLens, based on the Windows Holographic. The company seems pretty confident about it too – recall that Kinect was the one of the fastest selling motion sensor technologies of its time.
Coming to the device itself, it is vaguely similar to comparable virtual reality generating devices in the sense that it creates a surrounding around the user using holograms. But unlike Google Glass, which is dependent on smartphones, HoloLens is a self sufficient device.
It contains all of the usual parts found in a smartphone or tablet, which include its own CPU and graphics, but it also contains its very own holographic processor.
So when you wear the HoloLens, what you see is seen via a see-through visor within the line of sight, and what you hear is heard through a specialized sound infrastructure that lets you hear holograms behind you. Slow, impressed clap for Microsoft. It looks like the company is determined to prove its mettle once again, and it certainly is, with this extensively and carefully thought through wearable.
Moreover, Microsoft also jumps onto the higher rung of the ladder as it has a clearly defined target for the HoloLens – the enterprise market and the end users – compared to Google’s Glass which has no clear direction as Google continues to tout it as a product that could appeal to the consumer without any clear indication as to how.
HoloLens is apparently heavily focused on entertainment, as the demonstration today has shown it might be integrating the Microsoft-owned Minecraft experience into real-life spaces and environments. In a hands-on experience by Wired, the holograms are also concentrated on interaction with holographic objects and people: electricians who guide you how to plug a system, and holographic companions, representing other users of the device, who are able to talk to you in the virtual world like in the real world.
Excited enough to can’t wait for its release? Well here’s the good news: HoloLens is all set to emerge within the time constraints of Windows 10.
If you’re one of those people who have been following this developing trend with a genuine interest, I am sure you will agree when I say that the HoloLens sounds more awesome than Oculus Rift, Samsung Gear VR and Google Glass combined. Working to bridge the gap between the real and virtual world, it is safe to say Microsoft is obviously going in the right direction – or even setting the standard direction for others to follow.